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INTRODUCTION | 介绍
Here will explain very simple practice interior render with HDRI lighting· 关于室内HDRI真实灯光的一篇简单教程
PREPARATION | 预置
For all my projects I set my gamma for LWWF(Linear Workflow) to get a correct brightness and because I want to do post production on my image.· 个人的一个作图习惯 - 把gamma设置成LWWF(Linear Workflow.线性流程)以获得最真实的光感,减少后期工作。
MODELING | 建模
In this scene I used ready made models for accessaries, so I just modeled the wall, floor, window object using basic edit poly. And I created a simple decorative cloth model in Clo3d 2011.· 场景里基本使用的都是外部引入的家具摆设模型,只需要建门窗地板,然后要提到的是用Clo3d 2011(三维服装软件)做了个简单的衣服模型。
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